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Odyssey Halo TSA LCD Paintball Hopper Review

 


Halo TSA LCD Paintball Hopper
(click to enlarge)

 

The Odyssey Halo TSA (Tilt Sound Activation) LCD paintball hopper is an agitating loader capable of about 14 BPS feed rate. The TSA LCD is sound activated, and agitates on the firing sound of your marker. If you lean left, the Halo's paddle will spin right; if you lean right, the Halo LCD's paddle will spin left to push the balls towards the feed port. The Odyssey Halo requires two 9 volt batteries or 8 AAA batteries (uses 2 battery packs). It's LCD can display a set timer function, a shot counter, motor duration (how long the paddle spins each time: 3 to 15), microphone sensitivity threshold (how loud a noise has to be to activate the paddle: Auto, or manual 5 to 95), bolt style select (open or closed), motor speed selection (3 options), timeout adjustment (5 to 50), and battery voltage. Available in black, clear, or smoke. The Odyssey TSA LCD is available in two capacities: Frontman (150 paintballs), and Backman (210 paintballs).

Summary: For paintballing at speeds up to 14 BPS, the Halo TSA LCD is an excellent hopper with many features, but there is some concern about its durability; a number of players reported cracks in the feed port, and weak shells.

Reviews

The following points have been compiled from various Halo TSA LCD paintball hopper reviews. When you read a hopper's reviews, patterns can be seen.

From 24 reviews:

Strengths

• The gun can be held sideways, and the Odyssey will still load properly.

• The Odyssey Halo is easy to clean.

• The Odyssey TSA LCD is easy to strip.

• No chop problems with the Odyssey.

• The Halo TSA LCD is easy to operate.

• The Odyssey TSA LCD is not very loud.

• Using the Odyssey Halo's paintball counter, you can keep track of how many shots you have left from your air bottle.

• The Halo LCD is not cheap: $80

Weaknesses

• Three players reported cracks in the Odyssey's feed neck; one of these players also noticed cracks in the screw holes. Another player reported a broken shell. But one player reported that there were no cracks or structural damage, even after being dropped and shot countless times.

According to one player, paint can get inside the Halo LCD's battery compartment and cause a mess.

Comments

• One player reports that the Halo Backman can hold 230 paintballs, though the spec says 210. The Backman is heavier; weight was an issue for one player, and the suggestion was to get the lighter Frontman.

• The Halo is long, but the low front profile means paintballs will bounce off when hit from the front.

• The AAA batteries last longer than then 9 volt, and you can get NiMH rechargeable.

• The Halo LCD model has more features than the Halo LED model.

• One player reported bad customer service from Odyssey; others reported good.

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